Jump Into Niagara

Niagara is the new particle effect system in Unreal Engine, and it will eventually replace Cascade. It is still partly experimental or beta, and you have to specifically activate Niagara plugin, if you want to use it. It is radically different from Cascade, and best way to start experimenting with it, is to read the…

Deformable Material

A feature of making trails could be quite useful in your game. Especially if your game includes tracking or survival elements this kind of effect could add some realism. Making deformable material like snow, mud or any kind of goo is actually quite easy. You can find a lengthy tutorial on this subject in this…