Generally speaking, development for any console is not so easy as development for PC or mobile. Usually you need to be registered as developer (and sign NDAs) even to have access for appropriate SDKs or development kits (hardware) to develop and test your idea. Microsoft XBox is one exception to this rule, due to Universal…
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Multiplayer, Replication and Networking
Multiplayer is a common feature in games nowadays, but its technical implementation is not always easy. Although Unreal Engine has inbuilt multiplayer features, and it is quite easy to adapt in most simplest cases. However, when your game grows in the number of players and the size of game world and mechanics, you really have…